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<title>Tab and Blank Blog</title>
<id>https://tabandblank.com/blog/</id>
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<updated>2026-11-01T22:46:56Z</updated>
<entry>
<title>Minesweeper: Murky Origins, One Famous Window</title>
<link href="https://tabandblank.com/blog/minesweeper/"/>
<id>https://tabandblank.com/blog/minesweeper/</id>
<published>2026-11-01T00:00:00Z</published>
<updated>2026-11-01T00:00:00Z</updated>
<summary>No known inventor; TechRadar, Eurogamer and the game&apos;s own author disagree. Then 1990, Windows, world records — and a genuine NP-complete theorem.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Nim: The Pile Game With a 1901 Theorem Inside</title>
<link href="https://tabandblank.com/blog/nim/"/>
<id>https://tabandblank.com/blog/nim/</id>
<published>2026-11-01T00:00:00Z</published>
<updated>2026-11-01T00:00:00Z</updated>
<summary>Nobody can date Nim&apos;s origin — but its winning strategy has a birthday: 1901, Charles Bouton, Harvard. Our computer opponent runs that theorem every turn.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Kakuro: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-kakuro/"/>
<id>https://tabandblank.com/blog/manual-kakuro/</id>
<published>2026-10-21T00:00:00Z</published>
<updated>2026-10-21T00:00:00Z</updated>
<summary>Kakuro rules and controls: fill a digit crossword so every run adds to its clue with no repeats — arithmetic deduction, newspaper heritage.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Nurikabe: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-nurikabe/"/>
<id>https://tabandblank.com/blog/manual-nurikabe/</id>
<published>2026-10-21T00:00:00Z</published>
<updated>2026-10-21T00:00:00Z</updated>
<summary>Nurikabe rules and controls: shade the sea, size every island to its number, keep the water in one piece and never let it pool in a 2×2 square.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Slitherlink: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-slitherlink/"/>
<id>https://tabandblank.com/blog/manual-slitherlink/</id>
<published>2026-10-21T00:00:00Z</published>
<updated>2026-10-21T00:00:00Z</updated>
<summary>Slitherlink rules and controls: one closed loop along a dot grid, where every number 0-3 counts how many of its box&apos;s four edges the loop uses.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>The knight that crossed the whole board</title>
<link href="https://tabandblank.com/blog/recorrido-del-caballo/"/>
<id>https://tabandblank.com/blog/recorrido-del-caballo/</id>
<published>2026-10-21T00:00:00Z</published>
<updated>2026-10-21T00:00:00Z</updated>
<summary>A thousand years of the knight&apos;s tour: Sanskrit verse, Euler, the 1823 rule of Warnsdorff — and the tool that still uses it to photograph our own game.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Why Our Puzzles Have a Single Solution</title>
<link href="https://tabandblank.com/blog/solucion-unica/"/>
<id>https://tabandblank.com/blog/solucion-unica/</id>
<published>2026-10-21T00:00:00Z</published>
<updated>2026-10-21T00:00:00Z</updated>
<summary>The WPC rulebook demands exactly one solution per puzzle. We opened our own generator code and asked every engine what it actually guarantees.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>299 ways to reason: a map of the World Puzzle Championship</title>
<link href="https://tabandblank.com/blog/tipos-wpc/"/>
<id>https://tabandblank.com/blog/tipos-wpc/</id>
<published>2026-10-21T00:00:00Z</published>
<updated>2026-10-21T00:00:00Z</updated>
<summary>The World Puzzle Championship is not one game but a bestiary of pencil-and-paper types. Here is the map by family — and where our 120-game catalog sits on it.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Akari (Light Up): Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-akari/"/>
<id>https://tabandblank.com/blog/manual-akari/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Akari (Light Up) rules and controls: place bulbs so every free cell glows, no bulb shines on another, and each numbered wall gets exactly its count.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Creek: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-creek/"/>
<id>https://tabandblank.com/blog/manual-creek/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Creek is a shading puzzle where the numbers sit on the crossings, not in the cells — and every free cell must connect. Rules, strategies and controls.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Cryptarithmetic: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-cryptarithmetic/"/>
<id>https://tabandblank.com/blog/manual-cryptarithmetic/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Cryptarithmetic rules and controls: decode every letter to a unique digit, make the sum add up for real, and get mileage out of your three hints.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Hashiwokakero (Bridges): Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-hashiwokakero/"/>
<id>https://tabandblank.com/blog/manual-hashiwokakero/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Hashiwokakero rules and controls: give every island exactly as many bridges as its number, keep the whole network connected, and spend your five hints well.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Hex: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-hex/"/>
<id>https://tabandblank.com/blog/manual-hex/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Hex rules, controls and strategy in one page: how the connection game works, how the built-in AI scales with difficulty, and why a draw is impossible.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Knight&apos;s Tour: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-knights-tour/"/>
<id>https://tabandblank.com/blog/manual-knights-tour/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Knight&apos;s Tour rules and controls: visit every square exactly once with L-shaped jumps, survive with all 36 numbers placed, and learn Warnsdorff&apos;s classic trick.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Masyu: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-masyu/"/>
<id>https://tabandblank.com/blog/manual-masyu/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Masyu rules and controls: draw one closed loop through every pearl — black pearls force the turn, white pearls demand the straight — on grids up to 7×8.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Peg Solitaire: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-peg-solitaire/"/>
<id>https://tabandblank.com/blog/manual-peg-solitaire/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Peg Solitaire rules and controls for the 33-hole English board: how jumps work, why a win needs exactly 31 of them, and the strategies the cross rewards.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Pipe Puzzle: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-pipe-puzzle/"/>
<id>https://tabandblank.com/blog/manual-pipe-puzzle/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Pipe Puzzle rules and controls: rotate every tile back into one leak-free network, use your three hints well, and pick the board size from 5×5 to 11×11.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Sudoku: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-sudoku/"/>
<id>https://tabandblank.com/blog/manual-sudoku/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>The rules of Sudoku step by step, the strategies that actually solve a board and every control — mouse, keyboard and gamepad. Deduction, not luck.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>Thermometers: Rules, Strategy and Controls — a Player&apos;s Manual</title>
<link href="https://tabandblank.com/blog/manual-thermometers/"/>
<id>https://tabandblank.com/blog/manual-thermometers/</id>
<published>2026-10-20T00:00:00Z</published>
<updated>2026-10-20T00:00:00Z</updated>
<summary>Thermometers: raise the mercury from each bulb, satisfy the row and column counts. Full rules, strategies and controls for this logic puzzle.</summary>
<author><name>Redaccion</name></author>
</entry>
<entry>
<title>The Spanish Deck: Six Centuries of Playing Cards in Four Suits</title>
<link href="https://tabandblank.com/blog/baraja-espanola/"/>
<id>https://tabandblank.com/blog/baraja-espanola/</id>
<published>2026-10-16T00:00:00Z</published>
<updated>2026-10-16T00:00:00Z</updated>
<summary>Coins, cups, swords and clubs: how the Spanish-suited deck kept its medieval pips for over six centuries, and why Klondike still works with it.</summary>
<author><name>Redaccion</name></author>
</entry>
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